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AI Insights · Timothy · April 2024

Top 5 Shoot'em Up Games on iOS in Slovenia: Q1 2024 Performance

Discover the performance trends of the top 5 Shoot'em Up games on iOS in Slovenia for Q1 2024, including insights on downloads, revenue, and active users.

Top 5 Shoot'em Up Games on iOS in Slovenia: Q1 2024 Performance

In the first quarter of 2024, the top 5 Shoot'em Up games on iOS in Slovenia exhibited notable trends in weekly downloads, revenue, and active users. Below are the key performance insights for each game, based on Sensor Tower data.

Survivor!.io from HABBY showed impressive activity. Weekly revenue peaked at approximately $127 in early February, followed by fluctuations that ended with $87 in the last week of March. The game’s weekly downloads surged to 115K in early March, maintaining a strong presence with 81K by the end of the quarter. Active user numbers steadily increased from 670 in early January to a peak of 758 in mid-March before settling at 679.

Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. experienced a fluctuating yet positive trend. Revenue saw a gradual rise, culminating at $27 in the final week of March. Downloads peaked early at 197K in late January, followed by a consistent performance with 71K in mid-March. Active users peaked at 176 in late January, then showed variability, ending at 97 in the last week of March.

1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. had a notable revenue increase, reaching $52 in the last week of March. Downloads were more sporadic, with a high of 46K in mid-February and stabilizing at 31K by the end of the quarter. Active users peaked at 59 in mid-February and then maintained around 45 by the end of March.

Pirate Raid: Caribbean Battle from SayGames LTD saw its revenue peak at $31 in the last week of March. Downloads showed a significant increase, peaking at 45K in late February before stabilizing at 13K by the end of March. Active users hit a high of 43 in late February, dropping to 12 in early March.

Heroes vs. Hordes: Survivor by Swift Games UG had varied performance metrics. Revenue fluctuated, peaking at $55 in the first week of January, then settling around $16 by the end of March. Downloads were relatively low but showed a slight increase, peaking at 18K in the last week of March. Active users demonstrated a steady rise, reaching 35 by the end of the quarter.

These insights offer a glimpse into the competitive landscape of Shoot'em Up games in Slovenia. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024